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pattic
I am a game developer who is making an RPG series which I'm calling Dragon Chronicles
I strive for weekley updates on the project (the current game i am makeing)

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Joined on 7/10/20

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Weekly update Jan 26 2021

Posted by pattic - January 25th, 2022


Happy weekly update this week has honestly been quite eventful I completed the after dungeon 3 cutscene and have started work on the branching paths and I had a little bit icing on the cake I had a survey or did a poll on Reddit to determine which dungeon set I will put into the game first I also did two of her polls about some of her stuff but no one answered those two

So I'm just going to follow my gut on that one and the roadmap is looking good might have to cram a little bit but it's looking like but summer launch date it might be happening if I actually spend some time to work on it and on that note I am currently working out the dungeon order kinda and will soon blbe tile mapping Eventing all that good stuff the mines and the ancient city now the next order of business is to decide if I should do an episodic release and put a demo out this month or next month I could easily turn the first three dungeons or technically to as one is more of a root but I haven't really thought about it yet the third dungeon still needs an absolute can of Polish like I might have to get a gallon of Polish and it's going to be a nightmare I have to deal with soon and I guess that's all for the weekly update oh wait this is one of your thing


A hint for you all involving the demo I might or might not release

"For those stupid or brave seek out the skeleton within the park if you seek a nice lark beware of him though his Wares are fine but they come at a cost not listed on the tag"

For those who either don't want to figure it out or just want the answer the skeleton Merchant is in the park in the starting town and he will sell "rare" items or challenge orbs


I've already implemented a few of them but challenge orbs will be optional equipment that will make the game harder but give some really nice Rewards I'm planning on making the Challenge orbs come in a variety of flavor ranging from minor things like higher enemies spawn rate or some really crazy stuff like no using items in battle.


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